350+ rotations

350+ teams by element: who to use, the ball cost, the upgrades and where to farm — with live community catches.

  • 17elements
  • 183different Pokémon
  • 5,149shinies of those Pokémon in the last 7d
  • Updated10/29/2026
A rotation is situational: adapt the team to the hunt, your style and what you already have. see more

Rotations and the Pokémon in them are situational. There is no single required team: an option can do better or worse depending on the hunt, the enemies, your style, Stars, tier, moveset and the role you need to cover. Use these lists as a reference and adapt the team to each spot.

Target DPS by role (lvl 150)

No ATK bonus (public Pokédex, Mts Vitor). Hover a rotation Pokémon to see its target here.

RoleT3T2T1SRURLegendaryMythic
DPS Finisher40k50k—————
DPS Hard CC35k45k54k60k70k80k90k
Off Tanker30k40k50k55k65k75k80k
Tanker30k30k32k32k34k35k35k

Recommended minimums

  • ATK training: level 30 or higher.
  • Held Item: ATK T4.
  • Team: at least 2 Pokémon with 2 stars.
  • A Super Rare (SR) that fits the rotation can replace one of the T1 Pokémon.

Shiny Smeargle Almost any rotation can add a Shiny Smeargle of the matching element. It is T1, with solid damage and SR-like cooldowns, but it is fragile.

Shiny Hitmonchan Thanks to Elemental Hands, Shiny Hitmonchan can be used on Electric, Fire, Fighting, Ice and Ghost.

★★ needs 2 stars✦ Shiny shiny versionFrame: T1 SR UR Legendary~328 balls median of caught shinies (community)

My team: tap the ✓ on the Pokémon you have↑ top
DarkGhost

Dark / Ghost

25 Pokémon
0/7 · 7 left to close Dark
Starter team~1,051 ballssum of the medians of 4 shinies · 391 caught in the last 7d
  1. Starter~250 ballsper shiny
  2. +768 ballsSR~1,018 ballsfrom · Houndoom
  3. +375 ballsUR~1,393 ballsfrom · Mightyena
  4. +567 ballsLegendary~1,960 ballsfrom · Gengar

Next upgrade: Shiny Smeargle (T1) · ~339 balls

ProsLots of damage from several SR / UR / Legendary.

ConsWeak offtanks; usually expensive.

Check if the team hits the meta550k/560kpaste each slot's combo
Electric

Electric

12 Pokémon
0/6 · 6 left to close Electric
Starter team~918 ballssum of the medians of 3 shinies · 409 caught in the last 7d
  1. Starter~305 ballsper shiny
  2. +416 ballsSR~721 ballsfrom · Luxray
  3. +955 ballsUR~1,676 ballsfrom · Manectric
  4. −267 ballsLegendary~1,409 ballsfrom · Electabuzz

Next upgrade: Shiny Smeargle (T1) · ~310 balls

Possible options same-tier swaps for the starter team

ProsStrong, balanced and cheap.

ConsMany hunts are underwater.

Check if the team hits the meta550k/560kpaste each slot's combo
Fairy

Fairy

14 Pokémon
0/9 · 9 left to close Fairy
Starter team~437 ballssum of the medians of 4 shinies · 325 caught in the last 7d
  1. Starter~45 ballsper shiny
  2. +543 ballsSR~588 ballsfrom · Mimikyu
  3. +1,373 ballsUR~1,961 ballsfrom · Gardevoir
  4. −741 ballsLegendary~1,220 ballsfrom · Sylveon

Next upgrade: Shiny Smeargle (T1) · ~332 balls

ProsPlenty of affordable T2 Pokémon.

ConsNo major downside noted.

Fighting

Fighting

16 Pokémon
0/8 · 8 left to close Fighting
Starter team~2,004 ballssum of the medians of 6 shinies · 570 caught in the last 7d
  1. Starter~435 ballsper shiny
  2. +522 ballsSR~957 ballsfrom · Machamp
  3. +826 ballsUR~1,783 ballsfrom · Blaziken
  4. −547 ballsLegendary~1,236 ballsfrom · Lucario

Next upgrade: Shiny Smeargle (T1) · ~319 balls

ProsStrong, balanced and with many hunts — Conkeldurr T1/SR fills the pool.

ConsNeeds more control from frontal attacks and short stuns.

Check if the team hits the meta550k/560kpaste each slot's combo
Fire

Fire

14 Pokémon
0/7 · 7 left to close Fire
Starter team~2,074 ballssum of the medians of 5 shinies · 726 caught in the last 7d
  1. Starter~435 ballsper shiny
  2. +585 ballsSR~1,020 ballsfrom · Arcanine
  3. +121 ballsUR~1,141 ballsfrom · Torkoal
  4. +551 ballsLegendary~1,692 ballsfrom · Magmar

Next upgrade: Shiny Smeargle (T1) · ~306 balls

Possible options same-tier swaps for the starter team

ProsExcellent hunts and lots of options.

ConsUsually expensive.

Check if the team hits the meta550k/560kpaste each slot's combo
Flying

Flying

15 Pokémon
0/7 · 7 left to close Flying
Starter team~1,616 ballssum of the medians of 6 shinies · 254 caught in the last 7d
  1. Starter~286 ballsper shiny
  2. +498 ballsSR~784 ballsfrom · Swellow
  3. +335 ballsUR~1,119 ballsfrom · Tropius
  4. −29 ballsLegendary~1,090 ballsfrom · Staraptor

Next upgrade: Shiny Smeargle (T1) · ~361 balls

ProsStrong, big area and easy to play.

ConsVery expensive.

Check if the team hits the meta550k/560kpaste each slot's combo
Grass

Grass

18 Pokémon
0/9 · 9 left to close Grass
Starter team~861 ballssum of the medians of 6 shinies · 463 caught in the last 7d
  1. Starter~37 ballsper shiny
  2. +711 ballsSR~748 ballsfrom · Tangrowth
  3. +377 ballsUR~1,125 ballsfrom · Sceptile
  4. −279 ballsLegendary~846 ballsfrom · Leafeon

Next upgrade: Shiny Smeargle (T1) · ~296 balls

ProsProbably one of the strongest and cheapest options; good T2/T3 and several Hoenn T1s.

ConsThe best hunts are usually crowded.

Ground

Ground

16 Pokémon
0/9 · 9 left to close Ground
Starter team~1,824 ballssum of the medians of 8 shinies · 772 caught in the last 7d
  1. Starter~148 ballsper shiny
  2. +833 ballsSR~981 ballsfrom · Torterra
  3. +374 ballsUR~1,355 ballsfrom · Swampert
  4. +590 ballsLegendary~1,945 ballsfrom · Flygon

Next upgrade: Shiny Smeargle (T1) · ~308 balls

ProsBalanced, with many hunts.

ConsHigh demand; usually expensive.

Check if the team hits the meta550k/560kpaste each slot's combo
Ice

Ice

13 Pokémon
0/8 · 8 left to close Ice
Starter team~1,387 ballssum of the medians of 5 shinies · 261 caught in the last 7d
  1. Starter~291 ballsper shiny
  2. +505 ballsSR~796 ballsfrom · Walrein
  3. +1,055 ballsUR~1,851 ballsfrom · Exploud
  4. +491 ballsLegendary~2,342 ballsfrom · Glaceon

Next upgrade: Shiny Walrein (SR) · ~796 balls

ProsMany exclusive hunts, including 2 UR.

ConsWeak defense and hard to build. Offtanks from other elements can be worth it, with Ice as burst.

Normal

Normal

10 Pokémon
Starter teamno fixed teambuild it from the options below · 1 caught in the last 7d
  1. Starter~23 ballsper shiny
  2. +341 ballsLegendary/Mythic~364 ballsfrom · Snorlax

Next upgrade: Shiny Smeargle (T1) · ~179 balls

Options to build or fill a Normal-type rotation:

ProsYou can mix it to the hunt and the roles the team needs.

ConsSituational comp; prioritize Stars, tier, moveset and coverage.

Check if the team hits the meta550k/560kpaste each slot's combo
Poison

Poison

15 Pokémon
0/8 · 8 left to close Poison
Starter team~369 ballssum of the medians of 5 shinies · 108 caught in the last 7d
  1. Starter~55 ballsper shiny
  2. +733 ballsSR~788 ballsfrom · Toxicroak
  3. +257 ballsUR~1,045 ballsfrom · Swalot
  4. Legendaryno data1 option

Next upgrade: Shiny Smeargle (T1) · ~325 balls

ProsA cheap team and reasonably easy to get.

ConsCovers few elements; better mixed with others.

Check if the team hits the meta550k/560kpaste each slot's combo
Psychic

Psychic

14 Pokémon
0/8 · 8 left to close Psychic
Starter team~2,127 ballssum of the medians of 7 shinies · 65 caught in the last 7d
  1. Starter~195 ballsper shiny
  2. URno data1 option
  3. +191 ballsLegendary~386 ballsfrom · Alakazam

Next upgrade: Shiny Gallade (UR)

Upgrades higher tier (SR+) and the element's Shiny Smeargle: T1 with SR cooldown

ProsGrumpig / Chimecho T1 and two SR (Mr. Mime, Wobbuffet) give the team more body.

ConsFew exclusive hunts; the pool is still short.

Check if the team hits the meta550k/560kpaste each slot's combo
Rock

Rock

21 Pokémon
0/12 · 12 left to close Rock
Starter team~1,190 ballssum of the medians of 7 shinies · 230 caught in the last 7d
  1. Starter~154 ballsper shiny
  2. +668 ballsSR~822 ballsfrom · Bastiodon
  3. +321 ballsUR~1,143 ballsfrom · Rampardos
  4. +617 ballsLegendary/Mythic~1,760 ballsfrom · Rhyperior

Next upgrade: Shiny Smeargle (T1) · ~312 balls

Possible options same-tier swaps for the starter team

ProsStrong in damage/defense, great offtanks, cheap Pokémon to raise Stars and you can farm your own Hoenn SR.

ConsSlow stuns with delay; few options to vary Pokémon.

Check if the team hits the meta550k/560kpaste each slot's combo
Steel

Steel

11 Pokémon
0/6 · 6 left to close Steel
Starter team~937 ballssum of the medians of 4 shinies · 242 caught in the last 7d
  1. Starter~216 ballsper shiny
  2. +370 ballsSR~586 ballsfrom · Skarmory
  3. +1,366 ballsUR~1,952 ballsfrom · Metagross
  4. −1,552 ballsLegendary~400 ballsfrom · Scizor

Next upgrade: Shiny Smeargle (T1) · ~322 balls

ProsPokémon with low cooldowns.

ConsWorks better mixed with other elements.

Check if the team hits the meta550k/560kpaste each slot's combo
Water

Water

16 Pokémon
0/7 · 7 left to close Water
Starter team~1,595 ballssum of the medians of 6 shinies · 453 caught in the last 7d
  1. Starter~264 ballsper shiny
  2. +664 ballsSR~928 ballsfrom · Sharpedo
  3. +459 ballsUR~1,387 ballsfrom · Milotic
  4. −165 ballsLegendary~1,222 ballsfrom · Gyarados

Next upgrade: Shiny Smeargle (T1) · ~306 balls

ProsA strong, well balanced and cheap team — several Hoenn T1s to fill slots.

ConsThe original guide does not list a specific downside.

Check if the team hits the meta550k/560kpaste each slot's combo
Bug

Bug

13 Pokémon
0/7 · 7 left to close Bug
Starter team~304 ballssum of the medians of 3 shinies · 129 caught in the last 7d
  1. Starter~13 ballsper shiny
  2. +808 ballsSR~821 ballsfrom · Scyther
  3. URno data1 option
  4. Legendaryno data1 option

Next upgrade: Shiny Scyther (SR) · ~821 balls

Pool boosted by Yanmega / Vespiquen (T1; shiny Legendary / UR) from the current meta + classic SR Scyther/Pinsir.

ProsYou can finally build a real Bug team: two new T1s + shiny Yanmega/Vespiquen (Legendary/UR) and Scyther/Pinsir SR as upgrades.

ConsStill a shorter pool than Grass/Water; mixing Bug+Poison/Fighting helps.

Dragon

Dragon

13 Pokémon
0/6 · 6 left to close Dragon
Starter team~358 ballssum of the medians of 2 shinies · 104 caught in the last 7d
  1. Starter~179 ballsper shiny
  2. +582 ballsSR~761 ballsfrom · Garchomp
  3. +955 ballsUR~1,716 ballsfrom · Salamence
  4. −211 ballsLegendary/Mythic~1,505 ballsfrom · Dragonair

Next upgrade: Shiny Garchomp (SR) · ~761 balls

Short and expensive pool. Garchomp (T1/SR) and shiny Druddigon (T1) are the affordable base; Altaria/Salamence/Dragonite raise the ceiling.

ProsA very high ceiling (UR/Legendary/Mythic) and Garchomp covers offtank T1/SR.

ConsVery expensive and with few exclusive hunts; Water/Ground hybrids help fill slots.

Check if the team hits the meta550k/560kpaste each slot's combo

Sources: Wiki PKA (unofficial) · Pokédex Pública — Mts Vitor (Tier List + Damage). Adapted from the PT-BR community wiki. Balls and shinies from the last 7 days: community catches on PKA Tools.

Next step

Built the rotation?

350+ rotation on Poke Alliance

350+ teams by element (including Bug and Dragon), target DPS by role and upgrades up to Legendary/Mythic. Check the tier list, where to farm and the ball average. The name on the rotation opens the Pokémon page.